♚ OOC
Name: Mora
Age: 24
Contact:
hatbaron,
batsyruntime
Character In-game: N/A
♛ IC
Name: Kokoro no Hata
Canon: Touhou Project
Canon Point: FS Chapter 11
Age: Appears and acts 16, actual age unknown (masks themselves are 1300 years old)
Gender: Female
Species: Youkai (Menreiki)
Appearance: Here!
History/Background: Wiki here, though it's not very descriptive and missing a bit, so a summary:
- Born at some point from a collection of masks made by the Taoist saint Toyosatomimi no Miko in the sixth century.
- Ended up in Gensokyo, lived a quiet life until losing her Mask of Hope, setting off the events of Hopeless Masquerade where the Shinto, Taoist, and Buddhist leaders began holding public fights to increase their popularity and bring hope to the humans of Gensokyo. (Hopeless Masquerade)
- Got beat up by a bunch of people who didn't realize the actual problem with her and were trying to get her to calm down so she could get a hold of her emotions. (Hopeless Masquerade)
- Eventually starts creating her own Mask of Hope by putting into practice the things she's taught, and after Mamizou's suggestion to fight and study people, fully stabilizes her own emotions. (Hopeless Masquerade)
- Goes around fighting literally everyone for fun, before learning about anger and being mad that the religious leaders appeared to have been using her. BEATS THEM ALL UP, and then calms down and Reimu offers to let her perform at the Hakurei Shrine so she can study human emotions without fighting. (Hopeless Masquerade)
- Pretends to be human so people don't think Reimu is working with youkai (but gets found out), also puts on a terrible play she learned from old tengu parody books (but she can't tell the humans think it's bad), Mamizou shows up to deflect suspicion and also write her a modernized play to perform based on the events of Hopeless Masquerade. (FS Chapter 23)
Personality: Kokoro is a menreiki: a type of youkai formed from a mask that came to life. However, she's unique in that she's the result of 66 such masks which originally formed a large collection coming to life at the same time -- as such, they share the same consciousness. Originally, they were only capable of displaying a singular emotion each, but at some point they became a full-fledged youkai and gained the body that is now Kokoro.
What this means is that she's still incapable of feeling any emotion that doesn't belong to the original masks; this is because the emotions themselves still belong to the masks, and in fact losing one means she loses the ability to feel that emotion. However, now that she has a body and has gained a sense of self, she's able to learn emotions, even if she isn't able to express them. Being somewhat 'human' is still very foreign and new to her, and so she tends to act a lot like a child at times. She doesn't know very much about the world, but she is incredibly eager to learn.
As a result of her relative newness to, well, being a person, she tends to be a bit easily flustered -- seen in her interactions with the Buddhist, Byakuren and the Taoist, Miko. Both offer to help her, somewhat unexpectedly (and after beating her up to calm her down, of course), and in both cases she responded with surprise, stuttering.
The incident with her losing her Mask of Hope and becoming destabilized as a result led to her developing a vested interest in learning human emotions and how to properly display them, as well. She found that by further developing her sense of self, and fully becoming the youkai Kokoro instead of the collection of masks, she wouldn't have to rely on them to either exist or emote any longer. She goes so far with this as to attend Byakuren's lectures, which are noted to be the most long-winded, boring things ever by everyone else in Gensokyo. Learning emotions led to a greater love of learning about the things that interest her, such as dance and plays (due to her origin as a group of masks used for plays), and humans and other youkai themselves. In addition, she enjoys fighting -- this is because another youkai she encountered when she lost her Mask of Hope, a tanuki named Mamizou, taught her that the best way to learn emotions was to fight people and observe them during battle.
This shows that she tends to enjoy things that are associated with learning; since fighting can lead to learning about emotions, she likes it. She also displays an interest in reading, first taking some of the dances she performed from looking at the pictures in ancient tengu scripts, and later being taught a new play written by Mamizou that she actually attempted to read.
Of course, her greatest passion is dancing and performing, which she uses to both stabilize and practice her emotions. She takes it very seriously, though her lack of knowledge about emotions in general mean that when she performs something that's not well-received, she doesn't quite notice. Though, when she does, she does tend to become upset about it.
She's excitable and easily influenced; she enjoys doing a good job for others, and also is aware that she's not exactly very knowledgeable. She is very open to advice and wisdom, without any regard to verifying any of it. She also tends to take what others say and running with it; after being told to try and fight people by Mamizou, she happily challenges each and every single person she comes across, without any regard for whether or not they actually want to fight. She likes to improve herself, and also prove to everyone around her that she has improved. Kokoro also tends to be a bit scattered and forgetful at times -- after sitting in at Byakuren's temple to listen to one of her lectures about emotion, she asks Byakuren if it's really possible to control them...despite the fact that her own ability is to control emotions.
This all makes her come off as naive, as well, which she is to a degree. She tends to be very trusting of anyone who's nice to her or that she has fun with or who gives her an opportunity to learn something new and exciting, even if they were complete strangers beforehand. At some point, after learning the location of her Mask of Hope, she lets the person in possession of it keep it (...after losing her first fight against her, anyway); as a token of their post-battle friendship, and also because, as she excitedly declares, she doesn't need it anymore now that she has emotions. The battle endears her to Koishi so much, in fact, that she remembers her even though Koishi's entire deal is that people are almost incapable of remembering who she is (though this may also speak to her child-like nature, since children have an easier time of it, though as more of an imaginary friend).
Because of her nature as a youkai, however, and her predilection to fighting everyone at all times, she can be very vicious and dangerous, especially to normal humans. At the same time, she just thinks it's all in good fun. Her moral compass is a bit off, and on multiple occasions she attempts to outright kill people without a second thought about it, just as a convenience (notably Nitori, when she claimed to have Kokoro's Mask of Hope and wanted money for it). She also becomes incredibly volatile at times, due to the instability of her human form and the nature of her masks. Her emotions can change as easily as the mask she's wearing does (though generally she tries to stick to wearing the mask that represents what she's already feeling), and damage to the masks can also damage her mentally. For awhile after being excited about a new urban legend she learned about from the outside world, she began to pretend to be the Kuchisake-onna, the woman from the legend. Originally it started as a neat way to challenge people to fights and also as a new power to channel (since at the time it was found that urban legends and tall tales could be utilized as weapons), but eventually one of her masks became scratched along the mouth, just like the Kuchisake-onna had her cheeks split open. This resulted in her actually identifying herself as the Kuchisake-onna -- where asking people if she was pretty and then attacking them afterwards started as a cute thing to do, it became a role for her to act out, and she began actually attempting to kill people, as if she was in a play. While she could break away from that role due to her newfound sense of self, it wasn't easy, since her emotions are still very much governed by the emotions contained in the masks. This also makes her quite a good actor; while performing roles in plays and dance is her passion, even outside of that she's able to simply slip into and flawlessly perform a role so long as it's something the mask she's wearing embodies. Her love of stageplay is also evident in how overdramatic she can be about mundane things at times, such as how she often introduces herself in an absolutely ridiculous manner, inconsistent with how she actually speaks ('Tis, I, Hata no Kokoro. I demand a duel fortwith!'). She does drop the pageantry if she's told HEY THAT'S WEIRD DON'T DO THAT, but it still remains her go-to for things that are new and exciting.
In summary, Kokoro acts very much like a child with a lot to learn, who is very passionate about doing said learning. She's excitable and easily influenced (as shown by her relationship with not only Mamizou, but the Taoist and Buddhist leaders Miko and Byakuren), quick to trust people she decides she likes (as seen with her letting Koishi keep the Mask of Hope), and not afraid of pain or hardship if it'll let her do or learn something that she really wants to (she once fought five people in a row without even realizing she was getting tired, and then went on to fight four more once she was told that's why she felt heavy and slow because she got distracted by LEARNING MORE EMOTIONS!!!). She's eager to please, due to her original nature, and is easy to upset when she doesn't do a satisfactory job for someone (assuming she actually realizes they think that she didn't). She's subject to mood swings at times, though she can eventually get a handle on them, at which point she reverts to being rather soft-spoken until her sense of self or one of her masks throws that off. She also puts a great deal of importance on emotions and the expression thereof, and while she's unable to make her own expressions, she is very in tune with what other people are feeling if she's alone with them, though this is somewhat hindered by the fact that she's completely incapable of physically reading them, unless it's one that she's already familiar with.
Skills/Abilities: Danmaku and spellcards: Like most Touhou characters, Kokoro has the ability to use danmaku, which are slow-moving but rapidly fired magical projectiles. In addition to this, she can utilize spell-cards, which serve as a way of regulating danmaku; copying a spell down onto a spellcard and then declaring it allows one to summon a multitude of bullets at once that usually cover the entire area and move in carefully designed patterns and are coloured based on the user and how they prepared the spell. Essentially, it's basically deadly laser art.
THAT BLUE STUFF: She's also capable of surrounding herself and anything she's holding with some sort of blue magic flame, whether or not it's danmaku or weird mask magic is unclear. Allows her to use her masks as projectiles.
Influence over emotions: As a menreiki, her actual 'self' is made up of multiple masks, each one of which represents an emotion. Since she's unused to having a humanoid body, she doesn't know how to express herself and uses the masks to do so. However, this has the effect of causing the people around her to feel whatever emotion she's 'expressing' to varying degrees. If a mask is separated from her, then she loses the ability to feel that emotion on her own and will instead subconsciously leech it from the people around her.
Flight, Super Strength/Reflexes: As a youkai, she can fly!!! And is also superhumanly strong and quick.
Since most of her powers are supernatural, she'd only retain above average human strength and reflexes, as well as extreme empathy instead of actual leeching of emotion. In addition, a single mask would still be present and change to reflect her own emotions, since that's part of her biology, but be otherwise nonfunctional.
Magic Weapon: Showstealer - A pair of bamboo and iron war fans decorated with a heart, which glow with an eerie blue light when activated. This light is capable of 'entrancing' anyone who looks at it -- their eyes will be drawn to it and they'll be hard pressed to focus on moving or fighting or anything other than the movements of the fan. It consumes more mana (but glows brighter!) the longer it's used, and so is best for quick, temporary distractions or for luring an opponent into a trap. Mastery decreases the mana drain, allowing for longer use. Susceptible to accidentally catching allies, as well.
Carrier: Randomize, please!
Sample: To Kokoro, it wasn't particularly odd that she should wake up somewhere strange and unfamiliar: after all, it wasn't that long ago that she was born in much the same way...and besides, Gensokyo was a weird place. If you went through life worrying about every little oddity, you'd go insane in no time.
What was distressing was that all but one of her masks were gone...and yet, somehow, she could still feel. Fear and dismay quickly give way to joy and excitement -- it finally happened! All that meditating must've finally paid off! She'd become a true youkai, without need of her component parts to allow her to be a person. And so she stands tall, posing dramatically and proudly declaring:
"Ha! I, Hata no Kokoro, have finally mastered myself! I'm now a fully-fledged youkai, no longer subject to be whipped around by the wild, swirling vortex of emotion that has for so long battered me against rocky shores! Look upon me and rejoice~!"
And then, a short pause, before:
"Haha, I'm so happy! This is so much fun!"
And of course; she fails to notice that despite all her happiness, she's not smiling. No, her face still remained completely neutral. Not only that, but the single mask she was wearing had changed to one expressing her laughter. And...well, was it really normal to be this happy? Undeterred, she moves forward, looking for -- looking for...
What was she looking for? Where was she even going? Hm...what was one to do when they finally became a person? What did people do? She supposed she could continue performing, since surely her skills on the stage would be greatly enhanced now that she was such a master of emotion. Her dances would be so much more elegant!
...Well, besides that, there was all this Hero business. Was she not a hero, already? A champion of humanity, defender of their emotions, saviour of consciousness itself? Or was that just a role?
She had a hard time remembering, sometimes. But still, if she wasn't a hero, then this was a golden opportunity to prove that she -- the new and improved Kokoro -- could be one.
"The greatest hero this world has ever seen!" she shouts, without a smile. "A hero who'll bring hope to everyone!"
She forces out a squeak that might be considered something like a laugh. This is the best day of her life.
Name: Mora
Age: 24
Contact:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Character In-game: N/A
♛ IC
Name: Kokoro no Hata
Canon: Touhou Project
Canon Point: FS Chapter 11
Age: Appears and acts 16, actual age unknown (masks themselves are 1300 years old)
Gender: Female
Species: Youkai (Menreiki)
Appearance: Here!
History/Background: Wiki here, though it's not very descriptive and missing a bit, so a summary:
- Born at some point from a collection of masks made by the Taoist saint Toyosatomimi no Miko in the sixth century.
- Ended up in Gensokyo, lived a quiet life until losing her Mask of Hope, setting off the events of Hopeless Masquerade where the Shinto, Taoist, and Buddhist leaders began holding public fights to increase their popularity and bring hope to the humans of Gensokyo. (Hopeless Masquerade)
- Got beat up by a bunch of people who didn't realize the actual problem with her and were trying to get her to calm down so she could get a hold of her emotions. (Hopeless Masquerade)
- Eventually starts creating her own Mask of Hope by putting into practice the things she's taught, and after Mamizou's suggestion to fight and study people, fully stabilizes her own emotions. (Hopeless Masquerade)
- Goes around fighting literally everyone for fun, before learning about anger and being mad that the religious leaders appeared to have been using her. BEATS THEM ALL UP, and then calms down and Reimu offers to let her perform at the Hakurei Shrine so she can study human emotions without fighting. (Hopeless Masquerade)
- Pretends to be human so people don't think Reimu is working with youkai (but gets found out), also puts on a terrible play she learned from old tengu parody books (but she can't tell the humans think it's bad), Mamizou shows up to deflect suspicion and also write her a modernized play to perform based on the events of Hopeless Masquerade. (FS Chapter 23)
Personality: Kokoro is a menreiki: a type of youkai formed from a mask that came to life. However, she's unique in that she's the result of 66 such masks which originally formed a large collection coming to life at the same time -- as such, they share the same consciousness. Originally, they were only capable of displaying a singular emotion each, but at some point they became a full-fledged youkai and gained the body that is now Kokoro.
What this means is that she's still incapable of feeling any emotion that doesn't belong to the original masks; this is because the emotions themselves still belong to the masks, and in fact losing one means she loses the ability to feel that emotion. However, now that she has a body and has gained a sense of self, she's able to learn emotions, even if she isn't able to express them. Being somewhat 'human' is still very foreign and new to her, and so she tends to act a lot like a child at times. She doesn't know very much about the world, but she is incredibly eager to learn.
As a result of her relative newness to, well, being a person, she tends to be a bit easily flustered -- seen in her interactions with the Buddhist, Byakuren and the Taoist, Miko. Both offer to help her, somewhat unexpectedly (and after beating her up to calm her down, of course), and in both cases she responded with surprise, stuttering.
The incident with her losing her Mask of Hope and becoming destabilized as a result led to her developing a vested interest in learning human emotions and how to properly display them, as well. She found that by further developing her sense of self, and fully becoming the youkai Kokoro instead of the collection of masks, she wouldn't have to rely on them to either exist or emote any longer. She goes so far with this as to attend Byakuren's lectures, which are noted to be the most long-winded, boring things ever by everyone else in Gensokyo. Learning emotions led to a greater love of learning about the things that interest her, such as dance and plays (due to her origin as a group of masks used for plays), and humans and other youkai themselves. In addition, she enjoys fighting -- this is because another youkai she encountered when she lost her Mask of Hope, a tanuki named Mamizou, taught her that the best way to learn emotions was to fight people and observe them during battle.
This shows that she tends to enjoy things that are associated with learning; since fighting can lead to learning about emotions, she likes it. She also displays an interest in reading, first taking some of the dances she performed from looking at the pictures in ancient tengu scripts, and later being taught a new play written by Mamizou that she actually attempted to read.
Of course, her greatest passion is dancing and performing, which she uses to both stabilize and practice her emotions. She takes it very seriously, though her lack of knowledge about emotions in general mean that when she performs something that's not well-received, she doesn't quite notice. Though, when she does, she does tend to become upset about it.
She's excitable and easily influenced; she enjoys doing a good job for others, and also is aware that she's not exactly very knowledgeable. She is very open to advice and wisdom, without any regard to verifying any of it. She also tends to take what others say and running with it; after being told to try and fight people by Mamizou, she happily challenges each and every single person she comes across, without any regard for whether or not they actually want to fight. She likes to improve herself, and also prove to everyone around her that she has improved. Kokoro also tends to be a bit scattered and forgetful at times -- after sitting in at Byakuren's temple to listen to one of her lectures about emotion, she asks Byakuren if it's really possible to control them...despite the fact that her own ability is to control emotions.
This all makes her come off as naive, as well, which she is to a degree. She tends to be very trusting of anyone who's nice to her or that she has fun with or who gives her an opportunity to learn something new and exciting, even if they were complete strangers beforehand. At some point, after learning the location of her Mask of Hope, she lets the person in possession of it keep it (...after losing her first fight against her, anyway); as a token of their post-battle friendship, and also because, as she excitedly declares, she doesn't need it anymore now that she has emotions. The battle endears her to Koishi so much, in fact, that she remembers her even though Koishi's entire deal is that people are almost incapable of remembering who she is (though this may also speak to her child-like nature, since children have an easier time of it, though as more of an imaginary friend).
Because of her nature as a youkai, however, and her predilection to fighting everyone at all times, she can be very vicious and dangerous, especially to normal humans. At the same time, she just thinks it's all in good fun. Her moral compass is a bit off, and on multiple occasions she attempts to outright kill people without a second thought about it, just as a convenience (notably Nitori, when she claimed to have Kokoro's Mask of Hope and wanted money for it). She also becomes incredibly volatile at times, due to the instability of her human form and the nature of her masks. Her emotions can change as easily as the mask she's wearing does (though generally she tries to stick to wearing the mask that represents what she's already feeling), and damage to the masks can also damage her mentally. For awhile after being excited about a new urban legend she learned about from the outside world, she began to pretend to be the Kuchisake-onna, the woman from the legend. Originally it started as a neat way to challenge people to fights and also as a new power to channel (since at the time it was found that urban legends and tall tales could be utilized as weapons), but eventually one of her masks became scratched along the mouth, just like the Kuchisake-onna had her cheeks split open. This resulted in her actually identifying herself as the Kuchisake-onna -- where asking people if she was pretty and then attacking them afterwards started as a cute thing to do, it became a role for her to act out, and she began actually attempting to kill people, as if she was in a play. While she could break away from that role due to her newfound sense of self, it wasn't easy, since her emotions are still very much governed by the emotions contained in the masks. This also makes her quite a good actor; while performing roles in plays and dance is her passion, even outside of that she's able to simply slip into and flawlessly perform a role so long as it's something the mask she's wearing embodies. Her love of stageplay is also evident in how overdramatic she can be about mundane things at times, such as how she often introduces herself in an absolutely ridiculous manner, inconsistent with how she actually speaks ('Tis, I, Hata no Kokoro. I demand a duel fortwith!'). She does drop the pageantry if she's told HEY THAT'S WEIRD DON'T DO THAT, but it still remains her go-to for things that are new and exciting.
In summary, Kokoro acts very much like a child with a lot to learn, who is very passionate about doing said learning. She's excitable and easily influenced (as shown by her relationship with not only Mamizou, but the Taoist and Buddhist leaders Miko and Byakuren), quick to trust people she decides she likes (as seen with her letting Koishi keep the Mask of Hope), and not afraid of pain or hardship if it'll let her do or learn something that she really wants to (she once fought five people in a row without even realizing she was getting tired, and then went on to fight four more once she was told that's why she felt heavy and slow because she got distracted by LEARNING MORE EMOTIONS!!!). She's eager to please, due to her original nature, and is easy to upset when she doesn't do a satisfactory job for someone (assuming she actually realizes they think that she didn't). She's subject to mood swings at times, though she can eventually get a handle on them, at which point she reverts to being rather soft-spoken until her sense of self or one of her masks throws that off. She also puts a great deal of importance on emotions and the expression thereof, and while she's unable to make her own expressions, she is very in tune with what other people are feeling if she's alone with them, though this is somewhat hindered by the fact that she's completely incapable of physically reading them, unless it's one that she's already familiar with.
Skills/Abilities: Danmaku and spellcards: Like most Touhou characters, Kokoro has the ability to use danmaku, which are slow-moving but rapidly fired magical projectiles. In addition to this, she can utilize spell-cards, which serve as a way of regulating danmaku; copying a spell down onto a spellcard and then declaring it allows one to summon a multitude of bullets at once that usually cover the entire area and move in carefully designed patterns and are coloured based on the user and how they prepared the spell. Essentially, it's basically deadly laser art.
THAT BLUE STUFF: She's also capable of surrounding herself and anything she's holding with some sort of blue magic flame, whether or not it's danmaku or weird mask magic is unclear. Allows her to use her masks as projectiles.
Influence over emotions: As a menreiki, her actual 'self' is made up of multiple masks, each one of which represents an emotion. Since she's unused to having a humanoid body, she doesn't know how to express herself and uses the masks to do so. However, this has the effect of causing the people around her to feel whatever emotion she's 'expressing' to varying degrees. If a mask is separated from her, then she loses the ability to feel that emotion on her own and will instead subconsciously leech it from the people around her.
Flight, Super Strength/Reflexes: As a youkai, she can fly!!! And is also superhumanly strong and quick.
Since most of her powers are supernatural, she'd only retain above average human strength and reflexes, as well as extreme empathy instead of actual leeching of emotion. In addition, a single mask would still be present and change to reflect her own emotions, since that's part of her biology, but be otherwise nonfunctional.
Magic Weapon: Showstealer - A pair of bamboo and iron war fans decorated with a heart, which glow with an eerie blue light when activated. This light is capable of 'entrancing' anyone who looks at it -- their eyes will be drawn to it and they'll be hard pressed to focus on moving or fighting or anything other than the movements of the fan. It consumes more mana (but glows brighter!) the longer it's used, and so is best for quick, temporary distractions or for luring an opponent into a trap. Mastery decreases the mana drain, allowing for longer use. Susceptible to accidentally catching allies, as well.
Carrier: Randomize, please!
Sample: To Kokoro, it wasn't particularly odd that she should wake up somewhere strange and unfamiliar: after all, it wasn't that long ago that she was born in much the same way...and besides, Gensokyo was a weird place. If you went through life worrying about every little oddity, you'd go insane in no time.
What was distressing was that all but one of her masks were gone...and yet, somehow, she could still feel. Fear and dismay quickly give way to joy and excitement -- it finally happened! All that meditating must've finally paid off! She'd become a true youkai, without need of her component parts to allow her to be a person. And so she stands tall, posing dramatically and proudly declaring:
"Ha! I, Hata no Kokoro, have finally mastered myself! I'm now a fully-fledged youkai, no longer subject to be whipped around by the wild, swirling vortex of emotion that has for so long battered me against rocky shores! Look upon me and rejoice~!"
And then, a short pause, before:
"Haha, I'm so happy! This is so much fun!"
And of course; she fails to notice that despite all her happiness, she's not smiling. No, her face still remained completely neutral. Not only that, but the single mask she was wearing had changed to one expressing her laughter. And...well, was it really normal to be this happy? Undeterred, she moves forward, looking for -- looking for...
What was she looking for? Where was she even going? Hm...what was one to do when they finally became a person? What did people do? She supposed she could continue performing, since surely her skills on the stage would be greatly enhanced now that she was such a master of emotion. Her dances would be so much more elegant!
...Well, besides that, there was all this Hero business. Was she not a hero, already? A champion of humanity, defender of their emotions, saviour of consciousness itself? Or was that just a role?
She had a hard time remembering, sometimes. But still, if she wasn't a hero, then this was a golden opportunity to prove that she -- the new and improved Kokoro -- could be one.
"The greatest hero this world has ever seen!" she shouts, without a smile. "A hero who'll bring hope to everyone!"
She forces out a squeak that might be considered something like a laugh. This is the best day of her life.